MUSTABU: Interactive Good vs. Bad Habits Game for Students

 "MUSTABU: Learn What's Good and Bad through Play".

Welcome back to Raj Classroom! As educators, we know that the most lasting lessons are those learned through play. Today, I am thrilled to introduce "MUSTABU"—a digital reimagining of the traditional Snakes and Ladders game, designed specifically for Social-Emotional Learning (SEL). 

Screenshot of MUSTABU interactive snakes and ladders game board featuring good and bad habit labels for primary students.

In this interactive experience, the "Ladders" represent positive behaviors like combing hair neatly and respecting elders, while the "Snakes" serve as gentle reminders of habits to avoid, such as throw waste on the road or cheating others. This ICT tool is perfect for primary classrooms, allowing students to visualize the consequences of their choices while developing their counting and decision-making skills in a fun, competitive environment.

MUSTABU - Habit Game

MUSTABU - Learn What's the Good and Bad

Player 1 Turn
🎲
Good habits lead to victory!
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